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Lumberjacking

Gathering Also trains Strength

Chop choppable trees with a hatchet. Higher skill: rarer woods, faster chops, more logs.

Kind
Gathering
Stat training
Strength ×1 (per action, relative to combat training)
Station
None: tool + resource node
Recipes
–

How to level Lumberjacking

All tradeskills share one training curve. Each action (a swing, a smelt, a forge, a brew...) adds training points; when the bar reaches the cost of the next skill point, your skill goes up by 1. The cost of the next point at skill s is 1 × (1 + s / 12)1.7 points, so it is fast early and slower higher up. An action adds 1 + 0.35 × tier points while your skill is inside the recipe's (or node's) optimal range – from its required level up to 20 levels above it. Above that the gain shrinks and reaches zero (“trivial”) 25 levels later: nothing more is learned from that item, and the game tells you to try something harder. Each action also trains a core stat a little (see “Stat training” above). Skills are trained by use and have a soft cap of 250 (like every skill; they can reach 1000).

Chopping basics

Hatchets

HatchetPowerValue
Copper Hatchet112
Iron Hatchet1.2560
Mithril Hatchet1.5400
Diamond Hatchet1.82,000

Trees & locations

Pine Tree

Skill 0 · tier 1 · gives Pine Log · 4–6 charges · respawns in 60 s.

Zones: Farmlands ×20, Starting Island ×7

Densest areas: 60 tiles S of Smugglers' Cellar (320, 573) ×11; at Starting Island waystone (211, 228) ×7; open country (400, 400) ×5; open country (164, 411) ×4

Map (27 nodes)

Birch Tree

Skill 10 · tier 2 · gives Birch Log · 4–6 charges · respawns in 70 s.

Zones: Starting Island ×12, Farmlands ×3

Densest areas: 50 tiles SE of Starting Island waystone (256, 262) ×12; 90 tiles E of Farmhold (333, 429) ×3

Map (15 nodes)

Oak Tree

Skill 20 · tier 3 · gives Oak Log · 4–6 charges · respawns in 80 s.

Zones: Dark Forest ×11, Farmlands ×9

Densest areas: open country (326, 918) ×4; open country (447, 883) ×4; open country (179, 378) ×3; 40 tiles SW of Farmlands Altar (161, 558) ×3; 80 tiles N of Spider Hollow (180, 648) ×3; open country (183, 892) ×3

Map (20 nodes)

Ash Tree

Skill 30 · tier 4 · gives Ash Log · 3–6 charges · respawns in 90 s.

Zones: Dark Forest ×10, Jungle Islet ×5, Marsh ×3

Densest areas: near Jungle Islet waystone (106, 1160) ×5; 60 tiles SW of Rotroot Hollow (243, 857) ×5; 60 tiles E of Hunter's Lodge (348, 744) ×5; open country (503, 1004) ×2; 90 tiles E of Jungle Islet (212, 1128) ×1

Map (18 nodes)

Yew Tree

Skill 40 · tier 5 · gives Yew Log · 3–5 charges · respawns in 100 s.

Zones: Mountain Pass ×16, Dark Forest ×14, Marsh ×13, Tundra ×10

Densest areas: 30 tiles S of Rotroot Hollow (282, 841) ×10; open country (716, 318) ×7; open country (310, 943) ×5; 50 tiles SW of Drowned Catacomb (307, 1077) ×5; near Dark Forest Altar (189, 758) ×4; open country (646, 962) ×4

Map (53 nodes)

Ironwood Tree

Skill 50 · tier 6 · gives Ironwood Log · 3–5 charges · respawns in 120 s. Bonus find: Ancient Bark 5% per swing.

Zones: Mountain Pass ×19, Haunted Lands ×18, Desert of Tombs ×8, Pirate Isle ×3

Densest areas: 30 tiles SW of Pirate Isle (1156, 644) ×13; open country (520, 654) ×7; 70 tiles SW of Haunted Altar (765, 417) ×5; 70 tiles SE of Tomb of Kings (775, 1106) ×5; open country (513, 879) ×3; 30 tiles SE of Mountain Pass Altar (573, 808) ×3

Map (48 nodes)

Elder Tree

Skill 60 · tier 7 · gives Elder Log · 3–5 charges · respawns in 130 s. Bonus find: Ancient Bark 8% per swing.

Zones: Marsh ×20, Desert of Tombs ×15, Jungle Islet ×3, Pirate Isle ×3

Densest areas: open country (571, 1032) ×7; 80 tiles NW of Sunken Grotto waystone (128, 966) ×5; 70 tiles SW of Abyssal Maw (894, 792) ×5; 60 tiles S of Marsh Altar (207, 1071) ×4; open country (527, 915) ×4; 80 tiles W of Desert Altar (653, 1024) ×4

Map (41 nodes)

Heartwood Tree

Skill 70 · tier 8 · gives Heartwood Log · 2–4 charges · respawns in 150 s. Bonus find: Wisp Essence 6% per swing.

Zones: Desert of Tombs ×22, Gloamreach ×14, Hallowed Reach ×13, Haunted Lands ×12, Haunted Isle ×3, Sea ×2

Densest areas: near Gloomspire (gate) (833, 574) ×11; 70 tiles E of Sanctum Of Dawn (gate) (971, 292) ×10; 70 tiles S of Sandmere (955, 987) ×10; 40 tiles NW of Starfall Rift (825, 439) ×9; 30 tiles NW of Gloam Sepulchre (798, 670) ×6; 70 tiles N of Sandburied Vault (834, 907) ×5

Map (66 nodes)

Emberwood Tree

Skill 80 · tier 9 · gives Emberwood Log · 2–4 charges · respawns in 180 s.

Zones: Volcanic Wastes ×29, Gloamreach ×15, Volcanic Islet ×8

Densest areas: near Cinderforge Tunnels (1066, 938) ×9; near Gloam Sepulchre (802, 722) ×8; 40 tiles E of Volcanic Islet waystone (1210, 1196) ×8; 60 tiles E of Cinder Camp (1122, 888) ×7; 70 tiles W of Cinder Camp (994, 853) ×5; 40 tiles S of Abyssal Maw (933, 764) ×4

Map (52 nodes)

Frostbark Tree

Skill 80 · tier 9 · gives Frostbark Log · 2–4 charges · respawns in 180 s.

Zones: Frozen Wastes ×29, Hallowed Reach ×21, Tundra ×20, Ice Floe ×9, Haunted Lands ×1

Densest areas: near Crystal Hollow (1144, 142) ×20; 50 tiles S of Rimehold Barrow (847, 233) ×17; 30 tiles SE of Sunlit Grotto (899, 361) ×10; 30 tiles W of Null Crypt (973, 374) ×9; open country (513, 278) ×5; open country (613, 276) ×5

Map (80 nodes)

Voidwood Tree

Skill 90 · tier 10 · gives Voidwood Log · 2–3 charges · respawns in 220 s.

Zones: Void Rift ×33

Densest areas: 50 tiles E of Wailing Ossuary (919, 549) ×28; 40 tiles NE of Shattered Astral Ruins (1010, 518) ×5

Map (33 nodes)

Bogwood Tree

Skill 30 · tier 4 · gives Bogwood Log · 3–5 charges · respawns in 120 s. Bonus find: Toxic Hide 5% per swing.

Zones: Marsh ×6

Densest areas: open country (215, 1129) ×4; open country (502, 1003) ×2

Map (6 nodes)

What trains best at each level

SkillTrees worth choppingTraining per action (best)
0Pine Tree1.35
10Birch Tree, Pine Tree1.70
20Oak Tree, Birch Tree, Pine Tree2.05
30Ash Tree, Bogwood Tree, Oak Tree, Birch Tree2.40
40Yew Tree, Ash Tree, Bogwood Tree, Oak Tree2.75
50Ironwood Tree, Yew Tree, Ash Tree, Bogwood Tree3.10
60Elder Tree, Ironwood Tree, Yew Tree3.45
70Heartwood Tree, Elder Tree, Ironwood Tree3.80
80Emberwood Tree, Frostbark Tree, Heartwood Tree, Elder Tree4.15
90Voidwood Tree, Emberwood Tree, Frostbark Tree, Heartwood Tree4.50
100Voidwood Tree, Emberwood Tree, Frostbark Tree4.50

The skill curve

Training points needed per skill point, and how many actions that is (at full rate) for items of tier 1, 5 and 9. Tier of crafted items and nodes: see the tables above (iron = tier 3, steel 4, mithril 5 …).

Skill level sTraining to reach s+1Total from 0Actions/point, tier-1 itemtier-5 itemtier-9 item
01.0000.70.40.2
51.8171.30.70.4
102.80172.11.00.7
153.97342.91.41.0
205.30563.91.91.3
256.78865.02.51.6
308.411236.23.12.0
3510.181687.53.72.5
4012.092239.04.42.9
4514.1428710.55.13.4
5016.3136212.15.93.9
5518.6144913.86.84.5
6021.0354615.67.65.1
6523.5765717.58.65.7
7026.2378019.49.56.3
7529.0191621.510.57.0
8031.901,06723.611.67.7
8534.911,23325.912.78.4
9038.021,41328.213.89.2
9541.241,61030.515.09.9
10044.571,82333.016.210.7
10548.012,05235.617.511.6
11051.552,29938.218.712.4
11555.192,56440.920.113.3
12058.932,84843.721.414.2