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Skeleton

Level 1–20 Undead

The bones of the old kingdom's dead, risen on the Night of the Hollow Moon and never told to lie down again. They remember marching. They do not remember why.

Stats

Level
1–20 (data base level 12; monsters are rescaled to the level of the spawner they come from)
Hit points
289 at level 12
Damage
4–9 per hit (×4.23 in combat before your armour: ≈ 17–38)
Damage type
Physical
Armor class (defence)
44 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
22 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.5 s
Move speed
45 (game units; higher is faster)
XP when killed
70 at level 12
Element
None (physical creature)
Family
Undead

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
191–21–2311113
122894–917–38442270
208956–1464–1495430129

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

No special abilities.

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Starting Island7–82open country (136, 142) · 1 spawner · L7
70 tiles SW of Mossy Cellar (140, 282) · 1 spawner · L8
Spawner locations of Skeleton on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, open country (136, 142), in Starting Island.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency4-14
Bone80%Common
Equipment (random base, tier and quality)12%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Piece of Ossuary1%Setrandom piece
Royal Scarab3%Materialaltar part, from any monster in the Desert of Tombs
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table skeleton: 1 roll per kill. Equipment tier follows monster level (level 20 → tier 4, Steel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.