
Ogre
A giant of the low kind, slow and very strong. This one has eaten three of Thane Durgin's cousins and complained of the beards.
Stats
- Level
- 19–92 (data base level 24; monsters are rescaled to the level of the spawner they come from)
- Hit points
- 3,830 at level 24
- Damage
- 21–40 per hit (×12.72 in combat before your armour: ≈ 267–509)
- Damage type
- Physical
- Armor class (defence)
- 72 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
- Accuracy (hit)
- 34 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
- Attack speed
- one attack every 2.2 s
- Move speed
- 30 (game units; higher is faster)
- XP when killed
- 748 at level 24
- Element
- None (physical creature)
- Family
- Giant
Stats by spawn level
| Level | HP | Damage | Hit (×combat mult) | AC | Accuracy | XP |
|---|---|---|---|---|---|---|
| 19 | 2,477 | 17–32 | 165–311 | 66 | 29 | 540 |
| 24 | 3,830 | 21–40 | 267–509 | 72 | 34 | 748 |
| 92 | 12,853 | 75–142 | 489–926 | 154 | 102 | 2,189 |
Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.
Resistances & weaknesses
| Fire | Ice | Poison | Earth | Storm | Holy | Dark |
|---|---|---|---|---|---|---|
| normal | normal | normal | normal | normal | normal | normal |
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
Abilities
- Hits are 35% earth, rest physical
- Wounds: 30% chance to cut your healing/regeneration for 6s (×0.5)
Where to find it
| Zone | Spawn level | Spawners | Areas (x, y world tile) |
|---|---|---|---|
| Mountain Pass | 19–25 | 8 | 60 tiles S of Deepdelve (643, 675) · 2 spawners · L21 open country (639, 935) · 2 spawners · L25 open country (477, 545) · 1 spawner · L19 open country (490, 591) · 1 spawner · L19 50 tiles SW of Mountain Pass Altar (506, 819) · 1 spawner · L22 70 tiles N of Dwarf Mines (541, 704) · 1 spawner · L22 |
| Tundra | 23–29 | 13 | open country (591, 484) · 3 spawners · L28–29 70 tiles E of Hoarfrost Burrow (707, 360) · 3 spawners · L26–27 open country (686, 486) · 3 spawners · L27–29 80 tiles NW of Hoarfrost Burrow (579, 319) · 2 spawners · L23 at Hoarfrost Burrow (639, 390) · 1 spawner · L26 80 tiles S of Hoarfrost Burrow (633, 464) · 1 spawner · L29 |

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

- Goblin Warrens – common in the dungeon (L17–26)
- Hoarfrost Burrow – common in the dungeon (L22–32)
- Appears via summon_wave:sb_mountain_titan.
- Summoned by Raxathor, the Mountain Titan during the fight.
Drops
| Drop | Chance per kill | Rarity / type | Notes |
|---|---|---|---|
| Gold | 100% | Currency | 20-50 |
| 60% | Common | ||
| 30% | Common | ||
| Equipment (random base, tier and quality) | 25% | Normal / Magic / Rare / Legendary | odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1% |
| Spell Tome (random spell, tier up to its level) | 2% | Tome | |
| 1% | Common | ||
| Piece of Stoneguard Set | 0.30% | Set | |
| 3% | Material | altar part, from any monster in the Mountain Pass | |
| Any Unique item (a random unique, from any monster) | 0.10% | Unique |
Loot table ogre: 1 roll per kill. Equipment tier follows monster level (level 92 → tier 9, Voidsteel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.
Quests
No quest asks you to hunt this creature.