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Cursed Skull

Level 41–46 Undead

Stats

Level
41–46 (data base level 42; monsters are rescaled to the level of the spawner they come from)
Hit points
5,366 at level 42
Damage
39–73 per hit (×10.68 in combat before your armour: ≈ 416–779)
Damage type
Magic
Armor class (defence)
101 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
52 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.8 s
Move speed
50 (game units; higher is faster)
XP when killed
1,967 at level 42
Element
None (physical creature)
Family
Undead

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
415,02838–71374–699100511,867
425,36639–73416–779101521,967
466,82742–80589–1122106562,393

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Haunted Lands41–46840 tiles SE of Haunted Altar (843, 406) · 3 spawners · L41
80 tiles NW of Necropolis waystone (757, 322) · 1 spawner · L41
open country (1021, 731) · 1 spawner · L46
50 tiles E of Abyssal Maw (979, 728) · 1 spawner · L45
open country (1095, 427) · 1 spawner · L46
open country (1027, 683) · 1 spawner · L46
Hallowed Reach441near Null Crypt (990, 364) · 1 spawner · L44
Sea461open country (1106, 397) · 1 spawner · L46
Spawner locations of Cursed Skull on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, 40 tiles SE of Haunted Altar (843, 406), in Haunted Lands.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency5-15
Ectoplasm70%Common
Mana Potion20%Common
Equipment (random base, tier and quality)10.0%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)6%Tome
Piece of Dawnbound Set0.30%Set
Grave Sigil3%Materialaltar part, from any monster in the Haunted Lands
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table ghost: 1 roll per kill. Equipment tier follows monster level (level 46 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.