Starfall Rift
The deepest tear in the void, ruled by an archdemon.
- Zone
- Void Rift
- Entrance
- (855, 459) – at Starfall Rift
- Floors
- 4
- Footprint
- 76 × 76 tiles, about 9–10 rooms per floor
- Boss
Archdemon of the Rift (level 61)- Traps / chests
- 12 / 2
- Extras
- 1 vault, 1 secret, 2 shrines, 1 mini-boss, 2 elites, 2 gauntlets

Entrance marker.
Monsters (spawn pool)
| Monster | Share | Element |
|---|---|---|
| 37.5% | Void | |
| 37.5% | Void | |
| 25% | Void |
Final boss:
Archdemon of the Rift.
How this dungeon is generated
4 floors on a 76x76 footprint, about 9 rooms each (caverns, arenas and rift-pit hazard rooms with 1-wide corridors); about 91 mobs placed once, in packs of 2-4 with 1 mini-boss key carrier(s) and 2 elite pack(s) per floor, boss on the last floor; est. full clear 27 min. Layout, mobs and chests are seeded per visit, so every run is new and nothing respawns.