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Durhask the Sand Wyrm

Level 100 Dragon Boss Superboss

The tomb-builders did not raise their kings in the desert by chance. They raised them over Durhask, so that the wyrm would guard the dead for nothing. It has guarded them well. It sleeps in the warm dark under the dunes, and when the sand moves over a still night, Sandmere's caravans turn back without a word.

Stats

Level
100 (data base level 100; monsters are rescaled to the level of the spawner they come from)
Hit points
416,000 at level 100
Damage
60–104 per hit (×6.52 in combat before your armour: ≈ 391–678)
Damage type
Physical
Armor class (defence)
180 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
125 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.6 s
Move speed
45 (game units; higher is faster)
XP when killed
150,000 at level 100
Element
None (physical creature)
Family
Dragon

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
100416,00060–104391–678180125150,000

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

Desert of Tombs (L100–100)

Drops

DropChance per killRarity / typeNotes
Gold100%Currency6000-12000
Durhask's Tooth100%Unique
Supreme Health Potion100%Commonx3-5
Frostbrand5.0%Unique
The Glacier Crown5.0%Unique
Fang of Platino5.0%Unique
Gravecaller5.0%Unique
Stormstring5.0%Unique
Aegis of the Tide5.0%Unique
Crown of Sundmark5.0%Unique
Band of Eternity5.0%Unique
Sundrax's Scale3.0%Unique
Heartwood of Ath-Thorn3.0%Unique
Ulmere's Hex-Ring3.0%Unique
Raxathor's Knuckle3.0%Unique
The Eye of Vaelsund3.0%Unique
Isserath's Fang3.0%Unique
Kaelith's Crown3.0%Unique
Fire Dragon Scale100%Commonx6-10
Equipment (random base, tier and quality)100%Normal / Magic / Rare / Legendarybetter quality +2; odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)100%Tome
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table superboss_sand_wyrm: 1 roll per kill. Equipment tier follows monster level (level 100 → tier 9, Voidsteel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.