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Soul Trap

Dark school Tier 1 Soul_Trap

Instant. Marks a monster's soul until it dies (any HP; cleared if it resets). If it dies while marked - by your hand, a companion's or your summon's - its soul is bound into a soul shard from your bag. One capture unlocks the creature for good: summon it from the bestiary (N), the summon panel (P) or Z.

Mana cost
6
Cooldown
1.5 s
Cast time
0 s (shortened by school skill, minimum ×0.4)
Target
mob
Magic school
Sorcery
Element
Dark
Range
6 tiles
Concentration
a hard hit can interrupt this cast
Mobile cast
can be cast while moving

How to learn it

This spell has no tome: you start with it (or it comes from another source in the game).