
Soul Trap
Dark school Tier 1 Soul_Trap
Instant. Marks a monster's soul until it dies (any HP; cleared if it resets). If it dies while marked - by your hand, a companion's or your summon's - its soul is bound into a soul shard from your bag. One capture unlocks the creature for good: summon it from the bestiary (N), the summon panel (P) or Z.
- Mana cost
- 6
- Cooldown
- 1.5 s
- Cast time
- 0 s (shortened by school skill, minimum ×0.4)
- Target
- mob
- Magic school
- Sorcery
- Element
- Dark
- Range
- 6 tiles
- Concentration
- a hard hit can interrupt this cast
- Mobile cast
- can be cast while moving
How to learn it
This spell has no tome: you start with it (or it comes from another source in the game).