
Holy Fire
Holy school Tier 2 Dot
Instant. Pale holy flame clings to the target: damage every second for 8 s, no hit. Castable while moving; recasting refreshes it.
- Mana cost
- 11
- Cooldown
- 8 s
- Cast time
- 0 s (shortened by school skill, minimum ×0.4)
- Target
- mob
- Magic school
- Sorcery
- Element
- Holy
- Range
- 7 tiles
- Damage over time
- 5 per second for 8 s
- Mobile cast
- can be cast while moving
How to learn it
Learned from the Tome: Holy Fire (tier 2). Tomes drop from monsters of level 10+ (2% base chance per kill, ×3 for ranged casters, bosses always drop one) and are sold by tome vendors (tier 2 tomes: 250 gold base value). Starter spells need no tome.