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Salamander

Level 40–55 Reptile Fire

Stats

Level
40–55 (data base level 42; monsters are rescaled to the level of the spawner they come from)
Hit points
7,675 at level 42
Damage
32–59 per hit (×10.68 in combat before your armour: ≈ 342–630)
Damage type
Fire
Armor class (defence)
101 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
52 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.5 s
Move speed
42 (game units; higher is faster)
XP when killed
2,112 at level 42
Element
Fire
Family
Reptile

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
406,72431–56279–50499501,900
427,67532–59342–630101522,112
5515,71641–76505–936117653,565

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
−25% damagetakes +50%normalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Volcanic Wastes40–413near Pyrehold waystone (1133, 1010) · 2 spawners · L40–41
60 tiles W of Cinderforge Tunnels (1020, 974) · 1 spawner · L40
Volcanic Islet551near Volcanic Islet waystone (1186, 1208) · 1 spawner · L55
Spawner locations of Salamander on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, near Pyrehold waystone (1133, 1010), in Volcanic Wastes.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency30-80
Ember Core70%Common
Hellstone Ore12%Common
Health Potion25%Common
Demon Horn18%Common
Equipment (random base, tier and quality)30%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Brimstone Heart3%Materialaltar part, from any monster in the Volcanic Wastes
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table fire: 1 roll per kill. Equipment tier follows monster level (level 55 → tier 9, Voidsteel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.