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Restless Skeleton

Level 34–49 Undead

The restless dead of the Necropolis, who rise each night and lie down each dawn, and are very tired of it.

Stats

Level
34–49 (data base level 27; monsters are rescaled to the level of the spawner they come from)
Hit points
2,322 at level 27
Damage
17–33 per hit (×13.7 in combat before your armour: ≈ 233–452)
Damage type
Physical
Armor class (defence)
78 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
37 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.5 s
Move speed
45 (game units; higher is faster)
XP when killed
576 at level 27
Element
None (physical creature)
Family
Undead

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
272,32217–33233–4527837576
343,40421–41192–3748644813
498,20130–58391–757104591,600

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

No special abilities.

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Black Tower34–382open country (380, 37) · 1 spawner · L34
open country (436, 22) · 1 spawner · L38
Haunted Isle49130 tiles NW of Haunted Castle waystone (633, 1184) · 1 spawner · L49
Haunted Lands38–49830 tiles N of Necropolis (823, 334) · 2 spawners · L38–44
open country (1070, 720) · 2 spawners · L48–49
80 tiles SW of Haunted Altar (761, 422) · 1 spawner · L40
50 tiles NE of Starfall Rift (876, 412) · 1 spawner · L42
70 tiles E of Abyssal Maw (1000, 750) · 1 spawner · L45
70 tiles NW of Pirate Isle (1118, 568) · 1 spawner · L48
Spawner locations of Restless Skeleton on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, 30 tiles N of Necropolis (823, 334), in Haunted Lands.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency4-14
Bone80%Common
Equipment (random base, tier and quality)12%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Piece of Dawnbound Set0.30%Set
Grave Sigil3%Materialaltar part, from any monster in the Haunted Lands
Spectral Chain3%Materialaltar part, from any monster in the Haunted Isle
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table skeleton: 1 roll per kill. Equipment tier follows monster level (level 49 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.