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Ghoul

Level 40–48 Undead

Stats

Level
40–48 (data base level 39; monsters are rescaled to the level of the spawner they come from)
Hit points
6,344 at level 39
Damage
30–56 per hit (×9.02 in combat before your armour: ≈ 271–505)
Damage type
Physical
Armor class (defence)
98 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
49 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.5 s
Move speed
40 (game units; higher is faster)
XP when killed
1,794 at level 39
Element
None (physical creature)
Family
Undead

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
396,34430–56271–50598491,794
406,67331–57279–51399501,867
4810,97036–68481–909109582,743

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Haunted Lands40–424open country (752, 445) · 1 spawner · L40
90 tiles NW of Dusk Burrow (740, 478) · 1 spawner · L40
60 tiles W of Starfall Rift (799, 440) · 1 spawner · L40
near Wailing Ossuary (858, 524) · 1 spawner · L42
Haunted Isle48140 tiles E of Haunted Castle (695, 1198) · 1 spawner · L48
Spawner locations of Ghoul on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, open country (752, 445), in Haunted Lands.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency3-12
Bone50%Common
Bread20%Common
Equipment (random base, tier and quality)10.0%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Grave Sigil3%Materialaltar part, from any monster in the Haunted Lands
Spectral Chain3%Materialaltar part, from any monster in the Haunted Isle
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table zombie: 1 roll per kill. Equipment tier follows monster level (level 48 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.