
Fire Demon
Servants of Ulgoroth the Herald, made of the Vael's hunger and Kael's flame. Ulgoroth calls them to his side when wounded, as a tyrant calls his guard.
Stats
- Level
- 33–57 (data base level 40; monsters are rescaled to the level of the spawner they come from)
- Hit points
- 5,990 at level 40
- Damage
- 30–56 per hit (×9 in combat before your armour: ≈ 270–504)
- Damage type
- Fire
- Armor class (defence)
- 99 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
- Accuracy (hit)
- 50 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
- Attack speed
- one attack every 1.6 s
- Move speed
- 50 (game units; higher is faster)
- XP when killed
- 1,676 at level 40
- Element
- Fire
- Family
- Demon
Stats by spawn level
| Level | HP | Damage | Hit (×combat mult) | AC | Accuracy | XP |
|---|---|---|---|---|---|---|
| 33 | 4,124 | 25–47 | 249–468 | 91 | 43 | 1,246 |
| 40 | 5,990 | 30–56 | 270–504 | 99 | 50 | 1,676 |
| 57 | 15,160 | 42–78 | 524–973 | 119 | 67 | 3,328 |
Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.
Resistances & weaknesses
| Fire | Ice | Poison | Earth | Storm | Holy | Dark |
|---|---|---|---|---|---|---|
| −25% damage | takes +50% | normal | normal | normal | normal | normal |
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
Abilities
- Fire creature
- Its blows deal fire damage
- Ranged attack: fire, range 5, keeps at least 2 tiles away (fire damage)
- Takes +50% damage from ice attacks, −25% from fire
Where to find it
| Zone | Spawn level | Spawners | Areas (x, y world tile) |
|---|---|---|---|
| Infernal Bastion | 45 | 1 | open country (216, 77) · 1 spawner · L45 |
| Volcanic Wastes | 33–46 | 16 | near Cinderforge Tunnels (1072, 977) · 5 spawners · L36–46 70 tiles NW of Cinder Camp (1007, 841) · 4 spawners · L33–35 50 tiles SE of Cinder Camp (1107, 892) · 2 spawners · L36–38 60 tiles W of Infernal Bastion waystone (1015, 1102) · 1 spawner · L40 60 tiles NE of Cinder Camp (1107, 832) · 1 spawner · L35 60 tiles SW of Cinder Camp (1035, 918) · 1 spawner · L36 near Volcanic Altar (1056, 1052) · 1 spawner · L38 50 tiles NE of Pyrehold (gate) (1172, 1008) · 1 spawner · L40 |
| Desert of Tombs | 39 | 1 | 60 tiles SW of Volcanic Altar (1010, 1069) · 1 spawner · L39 |
| Sea | 55 | 1 | near Volcanic Islet waystone (1197, 1167) · 1 spawner · L55 |
| Volcanic Islet | 57 | 1 | near Volcanic Islet waystone (1192, 1201) · 1 spawner · L57 |

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

- Cinderforge Tunnels – common in the dungeon (L35–42)
- Appears via summon:demon_lord.
- Summoned by Demon Lord during the fight.
Drops
| Drop | Chance per kill | Rarity / type | Notes |
|---|---|---|---|
| Gold | 100% | Currency | 30-80 |
| 70% | Common | ||
| 12% | Common | ||
| 25% | Common | ||
| 18% | Common | ||
| Equipment (random base, tier and quality) | 30% | Normal / Magic / Rare / Legendary | odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1% |
| Spell Tome (random spell, tier up to its level) | 6% | Tome | |
| Piece of Infernal Panoply (Hellstone Set) | 1% | Set | random piece |
| 3% | Material | altar part, from any monster in the Volcanic Wastes | |
| Any Unique item (a random unique, from any monster) | 0.10% | Unique |
Loot table fire: 1 roll per kill. Equipment tier follows monster level (level 57 → tier 9, Voidsteel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.
Quests
| Quest | Level | Town | Objective |
|---|---|---|---|
| The Imp Who Paid for Cider | 36 | Cinder Camp | Kill ×6 |