← Aldmarrow home · Wiki for v1.0.38Patch notes Aldmarrow Wiki

Gloom Mage

Level 49–52 Humanoid Dark

Stats

Level
49–52 (data base level 50; monsters are rescaled to the level of the spawner they come from)
Hit points
9,085 at level 50
Damage
48–90 per hit (×12.72 in combat before your armour: ≈ 611–1145)
Damage type
Dark
Armor class (defence)
116 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
60 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 2 s
Move speed
40 (game units; higher is faster)
XP when killed
3,031 at level 50
Element
Dark
Family
Humanoid

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
498,57847–88613–1148115592,914
509,08548–90611–1145116603,031
5210,14150–93603–1122118623,272

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormaltakes +50%−25% damage

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Haunted Lands491near Dusk Burrow (816, 496) · 1 spawner · L49
Gloomspire521near Gloomspire waystone (803, 613) · 1 spawner · L52
Gloamreach50550 tiles SE of Gloam Sepulchre (852, 729) · 2 spawners · L50
40 tiles SE of Gloomspire (gate) (844, 620) · 1 spawner · L50
near Dusk Burrow (813, 534) · 1 spawner · L50
50 tiles NW of Gloomspire waystone (780, 552) · 1 spawner · L50
Spawner locations of Gloom Mage on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, 50 tiles SE of Gloam Sepulchre (852, 729), in Gloamreach.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency60-130
Gloom Ichor30%Common
Mana Potion30%Common
Equipment (random base, tier and quality)25%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)6%Tome
Gloom Ichor30%Commonx1-2
Piece of Gloomward Set0.30%Set
Dark Gem2.5%Common
Grave Sigil3%Materialaltar part, from any monster in the Haunted Lands
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table em_dark: 1 roll per kill. Equipment tier follows monster level (level 52 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.