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Death Knight

Level 40–48 Undead

Knights of the old crown who swore to guard Morrowdun unto death, and found that it was not enough. Their oaths hold them. Their swords are still sharp.

Stats

Level
40–48 (data base level 32; monsters are rescaled to the level of the spawner they come from)
Hit points
5,041 at level 32
Damage
24–46 per hit (×10.76 in combat before your armour: ≈ 258–495)
Damage type
Physical
Armor class (defence)
87 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
42 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.6 s
Move speed
40 (game units; higher is faster)
XP when killed
1,182 at level 32
Element
None (physical creature)
Family
Undead

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
325,04124–46258–49587421,182
407,71030–57270–51397501,666
4812,67535–67468–896106582,448

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Black Tower42–555open country (470, 42) · 3 spawners · L42–55
open country (393, 67) · 2 spawners · L46–48
Haunted Lands40–48890 tiles SW of Pirate Isle (1106, 669) · 2 spawners · L48
30 tiles N of Necropolis (825, 333) · 1 spawner · L40
near Haunted Altar (843, 387) · 1 spawner · L41
50 tiles W of Dusk Burrow (776, 503) · 1 spawner · L41
open country (1146, 511) · 1 spawner · L48
40 tiles NW of Pirate Isle (1144, 582) · 1 spawner · L48
open country (1084, 723) · 1 spawner · L48
Tundra46160 tiles NW of Necropolis waystone (794, 313) · 1 spawner · L46
Void Rift47–48340 tiles E of Abyssal Maw (965, 743) · 1 spawner · L47
open country (1094, 533) · 1 spawner · L48
open country (1085, 588) · 1 spawner · L48
Spawner locations of Death Knight on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, open country (470, 42), in Black Tower.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency30-70
Bone60%Common
Health Potion30%Common
Equipment (random base, tier and quality)30%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Grave Sigil3%Materialaltar part, from any monster in the Haunted Lands
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table death_knight: 1 roll per kill. Equipment tier follows monster level (level 48 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.