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Sundrax, the Deep Serpent

Level 100 Reptile Boss Superboss

Before Halm's keel there was Sundrax, and the old sailors say the sea was made around it, as a sleeve is made around an arm. It does not hunt ships. It moves, and ships are where it moves. Once in a hundred years it rises to look at the sky; what it thinks of the sky no one has lived to say.

Stats

Level
100 (data base level 100; monsters are rescaled to the level of the spawner they come from)
Hit points
416,000 at level 100
Damage
60–104 per hit (×6.52 in combat before your armour: ≈ 391–678)
Damage type
Physical
Armor class (defence)
180 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
125 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.6 s
Move speed
45 (game units; higher is faster)
XP when killed
150,000 at level 100
Element
None (physical creature)
Family
Reptile

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
100416,00060–104391–678180125150,000

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

Sea (L100–100)

Drops

DropChance per killRarity / typeNotes
Gold100%Currency6000-12000
Sundrax's Scale100%Unique
Supreme Health Potion100%Commonx3-5
Frostbrand5.0%Unique
The Glacier Crown5.0%Unique
Fang of Platino5.0%Unique
Gravecaller5.0%Unique
Stormstring5.0%Unique
Aegis of the Tide5.0%Unique
Crown of Sundmark5.0%Unique
Band of Eternity5.0%Unique
Heartwood of Ath-Thorn3.0%Unique
Durhask's Tooth3.0%Unique
Ulmere's Hex-Ring3.0%Unique
Raxathor's Knuckle3.0%Unique
The Eye of Vaelsund3.0%Unique
Isserath's Fang3.0%Unique
Kaelith's Crown3.0%Unique
Equipment (random base, tier and quality)100%Normal / Magic / Rare / Legendarybetter quality +2; odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)100%Tome
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table superboss_sea_serpent: 1 roll per kill. Equipment tier follows monster level (level 100 → tier 9, Voidsteel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.