
Fire Dragon
Level 48 Dragon Fire Boss
Skorvath the Cinder-Wyrm, who sleeps in the Magma Depths beneath Cinder Camp and dreams in fire. The miners dig around him gingerly. His heart is a coal that never cools.
Stats
- Level
- 48 (data base level 50; monsters are rescaled to the level of the spawner they come from)
- Hit points
- 79,065 at level 50
- Damage
- 43–80 per hit (×12.72 in combat before your armour: ≈ 547–1018)
- Damage type
- Fire
- Armor class (defence)
- 117 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
- Accuracy (hit)
- 66 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
- Attack speed
- one attack every 1.7 s
- Move speed
- 40 (game units; higher is faster)
- XP when killed
- 24,640 at level 50
- Element
- Fire
- Family
- Dragon
Stats by spawn level
| Level | HP | Damage | Hit (×combat mult) | AC | Accuracy | XP |
|---|---|---|---|---|---|---|
| 48 | 70,365 | 41–77 | 548–1030 | 115 | 64 | 22,752 |
| 50 | 79,065 | 43–80 | 547–1018 | 117 | 66 | 24,640 |
Resistances & weaknesses
| Fire | Ice | Poison | Earth | Storm | Holy | Dark |
|---|---|---|---|---|---|---|
| −25% damage | takes +50% | normal | normal | normal | normal | normal |
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
Abilities
- Fire creature
- Its blows deal fire damage
- Breath: Fire breath (range 5, ×1.6 damage), every 7s
- Enrage: enrages below 30% HP (×1.4 damage, ×1.2 speed)
- Rifts: 3 marked patches (radius 1) erupt around you after a 1.5s warning, ×1.3 fire damage, every 11s – "METEORS! Watch the marks"
- Takes +50% damage from ice attacks, −25% from fire
Where to find it
| Zone | Spawn level | Spawners | Areas (x, y world tile) |
|---|---|---|---|
| Volcanic Wastes | 48 | 1 | 40 tiles SW of Cinderforge Tunnels (1063, 982) · 1 spawner · L48 |

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

- Ashen Foundry – final boss (level 50)
- Summoned at the Volcanic Altar (Volcanic Wastes) by offering
Brimstone Heart ×5,
Ember Core ×10.
Drops
| Drop | Chance per kill | Rarity / type | Notes |
|---|---|---|---|
| Gold | 100% | Currency | 800-1500 |
| 100% | Common | x3-5 | |
| 100% | Common | x2-4 | |
| 100% | Common | x2-3 | |
| 100% | Common | x1-3 | |
| Equipment (random base, tier and quality) | 100% | Normal / Magic / Rare / Legendary | odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1% |
| Spell Tome (random spell, tier up to its level) | 100% | Tome | |
| 100% | Common | ||
| Piece of Infernal Panoply (Hellstone Set) | 1% | Set | random piece |
| Any Unique item (a random unique, from any monster) | 0.10% | Unique |
Loot table boss_fire: 1 roll per kill. Equipment tier follows monster level (level 48 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.
Quests
| Quest | Level | Town | Objective |
|---|---|---|---|
| The Magma Depths | 50 | Cinder Camp | Kill Boss ×1 |